Critical Moments
You are dying.
So are your patients. The cure costs $10,000 and you have nine patients left in you.
Each one arrives with a presentation and a story. Look at them, listen to what they tell you, and name the disease before their time runs out. Tests will tell you more but tests cost money, and the money is the only thing standing between you and your own cure.
A full dose cures, or kills. A half dose is safer, and pays half.
Nine patients. Three presentations. Nine diseases that look alike until you look closer.
How to play
- Read the patient, then pick the presentation: jaundice, wasting, or fever
- Cross off the reference as you rule diseases out
- Buy a test if you need one — it costs their time as well as your money
- Commit at half or full dose
- Reach $10,000 before the ninth patient
Audio
- "heartbeat-80bpm.wav" by loudernoises - CC0 - freesound.org
- "small room ambience.wav" by reg7783 - CC0 - freesound.org
- "Rustling Paper" by HarpyHarpHarp - CC0 - freesound.org
- "scribSHT6.wav" by aboe - CC BY 3.0 - freesound.org
Textures
- Leather and metal textures from ambientCG.com - CC0
Fonts
- Courier Prime - SIL Open Font License
- Archivo Narrow - SIL Open Font License
- EB Garamond - SIL Open Font License
| Published | 10 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | kirtansigma |
| Genre | Puzzle |
| Tags | Atmospheric, Dark, deduction, Hand-drawn, medical, Narrative, Singleplayer |
| Content | No generative AI was used |


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